
Learn more about setting the Multithreading preference to optimize performance.
#System overload logic pro x pro#
Choose Logic Pro > Preferences > Audio > General, and deselect Software Monitoring. If you're recording audio and not software instruments, you can monitor your audio directly from the source. To avoid latency and system overload alerts, decrease the I/O buffer size when recording, then increase it when mixing. Increasing the I/O buffer size reduces the load on the CPU of your Mac. However, larger I/O buffer sizes increase latency when recording. The I/O buffers temporarily store audio data before sending it to other destinations on your Mac. I/O Buffer Size: Increase the I/O buffer size, up to a maximum of 256 samples.You can use this information to make adjustments to your project or your system configuration.Ĭhoose Logic Pro > Preferences > Audio, click Devices, then adjust the following preferences: System overload alerts can appear when any of these meters peak. When a meter is full, the CPU or the disk has reached the limit of its processing capability. Watch the meters as the project plays back, noting when the meters are full.
#System overload logic pro x mac#
On Mac computers with processors that support Hyper-Threading, two meters are shown for each core.ĭisk I/O: Shows the amount of disk bandwidth used by Logic Pro. Each CPU core in your Mac has its own meter. The CPU/HD window has two sets of meters:Īudio: Shows the amount of CPU and RAM processing power used by Logic Pro. Double-click the CPU meter to open it in a new, expanded window.


Adjust the buffer size up to a maximum of 256 samples. Select Logic Pro from the main menu at the top of the screen. Open a new or existing Logic Pro X project. Choose Logic Pro > Preferences > Advanced Tools, then select Show Advanced Tools. To increase the buffer size in Logic Pro X, follow these steps.This is the first time it’s happened on such a small project.Use the meters in the Logic Pro CPU/HD window to monitor system performance while working on a project. I’ve got a new artist coming to record their EP with me in the coming weeks so I need to figure this out soon! This has happened in the past but usually with larger, more MIDI heavy projects with lots of plugins.

Like when I was tracking guitar I would play the part in time but on playback it was like 1/4-1/2 a second late, it got so bad I had to walk away for the night. It said system overload 3 separate times, and it started lagging.

And a filter on one guitar track and the drum bus for a “small radio” effect for the intro. The ONLY processing plugins I’ve got on there are: compressor on each drum track and one on the drum summing stack/bus, UAD tape emulator on stereo output, and EQ on Tom’s and OH. Then I have a 16x stereo MIDI track for drums, using GGD modern & massive routed to have 6 mixer channels: Kick, Snare, Toms, Hat, OH, and Room, all of which are in a Summing stack. I have 8 guitar tracks, which is quad tracked rhythm and 4 overdub/harmony/lead tracks. I’m working on a project that currently only has 11 tracks, only 1 of which is MIDI. I’ve had this issue before but it’s actually affecting my work now so I gotta figure it out.
